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The Sims Ea Online

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In an interview with Forbes, EA's Andrew Wilson revealed that the 'notion of social interactions and competition like the kind of things that were actually present in The Sims Online many many. During a recent earnings call, EA CEO Andrew Wilson was asked if the studio has any plans on releasing a new online version of the franchise. Wilson's response was surprisingly enthusiastic.

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From The Sims Wiki, a collaborative database for The Sims series
The Sims Ea Online

The Sims Online, or TSO, was a massively multiplayer online game. It was based on The Sims, and offered online play with other gamers via PC. It was published by Electronic Arts and released on December 17, 2002 for Windows. After the popularity of the game waned, the name was changed to EA Land; the change failed, and EA Land was permanently shut down by EA on August 1, 2008.[1] This shutdown is commonly referred to as the 'EA Land Sunset'.

In 2011, a new online based game known as The Sims Social was announced as a Facebook application and it is considered by some to be a new version of The Sims Online. In 2013, The Sims Social was shut down by EA due to lack of popularity. Sims 2 online download.

The Sims online promo found in the back of the jewel case of the The Sims Deluxe Edition.

Overview[edit | edit source]

There were twelve cities for a Sim to choose. Players needed to train skills (mechanical, cooking, charisma, body, creativity, and logic) to unlock new interactions and careers. A player increased skills usually by visiting Skill category properties, as skill could be increased at a faster rate when multiple Sims worked on the same skill concurrently. These Skill properties, or 'Skill Houses' as they were commonly referred to in the game, usually specialized in only one or two skills, as was often mentioned in the property's name.

Online

The Sims Online, or TSO, was a massively multiplayer online game. It was based on The Sims, and offered online play with other gamers via PC. It was published by Electronic Arts and released on December 17, 2002 for Windows. After the popularity of the game waned, the name was changed to EA Land; the change failed, and EA Land was permanently shut down by EA on August 1, 2008.[1] This shutdown is commonly referred to as the 'EA Land Sunset'.

In 2011, a new online based game known as The Sims Social was announced as a Facebook application and it is considered by some to be a new version of The Sims Online. In 2013, The Sims Social was shut down by EA due to lack of popularity. Sims 2 online download.

The Sims online promo found in the back of the jewel case of the The Sims Deluxe Edition.

Overview[edit | edit source]

There were twelve cities for a Sim to choose. Players needed to train skills (mechanical, cooking, charisma, body, creativity, and logic) to unlock new interactions and careers. A player increased skills usually by visiting Skill category properties, as skill could be increased at a faster rate when multiple Sims worked on the same skill concurrently. These Skill properties, or 'Skill Houses' as they were commonly referred to in the game, usually specialized in only one or two skills, as was often mentioned in the property's name.

Controversy[edit | edit source]

There was some controversy in The Sims Online concerning some players who were setting up virtual brothels in the game, exchanging virtual WooHoo for Simoleons.

EA Land[edit | edit source]

Origin Download For Sims 4

After The Sims Online had been somewhat of a failure, EA changed the name from The Sims Online to EA Land. They also implemented some other changes:

  • All cities were merged into one megacity known as EA Land, with the exception of Test Center 3, which remained as a testing ground for new features.
  • Existing users could buy land in EA Land.
  • Users could create and upload custom content, and purchase custom content from other users, subject to approval from EA.

Many previous users from TSO didn't welcome the recent changes, because of the limits placed on free accounts and the requirement of paying $9.95 monthly to keep your account for over a year.[citation needed]

Further disappointment and lack of any new content to keep the users staying caused many users to quit. Eventually an official message was posted, ending EA Land permanently on August 1, 2008.

Revival[edit | edit source]

Ea The Sims

In October 2010, a small team of professional programmers revealed the TSO Restoration Project(dead link). They stated that they will be bringing back TSO free of charge through a private server.[2] However the project was officially cancelled on September 21, 2011 due to a cease and desist letter from EA.[3] The team has since forked into FreeSO, and Niotso, which are ongoing attempts to revive the game with new and completely separate engines from the original.

FreeSO has since incorporated most of the original game's features (like skills and jobs) while also introducing new content. Most notably, FreeSO introduced a true 3D mode that uses the game's existing objects to automatically generate textures and meshes. As of May 2019, the FreeSO project remains active and under ongoing development. Fortnite the real game.

External links[edit | edit source]

  1. http://www.techcrunch.com/2008/04/29/ea-land-the-sims-online-joins-the-deadpool
  2. http://www.tsorestoration.com
  3. The Sims Online Restoration Threatened to the Ground | iSims

The Sims Online

v·d·eThe Sims
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Outdoor Retreat·Spa Day·Dine Out·Vampires·Parenthood·Jungle Adventure·StrangerVille·Realm of Magic·Journey to Batuu
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es:Los Sims Onlinefr:Les Sims Onlinept:The Sims Onlineru:The Sims Online

Retrieved from 'https://www.thesimswiki.com/w/index.php?title=The_Sims_Online&oldid=940735'
  • August 2002 (Revised August 2003)
  • HBS Case Collection
Electronic Arts (EA), the world's largest independent game publisher, is preparing to launch an online, subscription-based version of the most popular PC game in history: The Sims. The new game is called 'The Sims Online' and it differs from the original game in two key respects: the gaming experience and the payment structure. In this context, EA managers must finalize several decisions that they believe are fundamental to the game's success, including target market selection and pricing/payment structure.
Keywords
Fair Value Accounting; Decision Making; Price; Product Launch; Market Entry And Exit; Internet; Entertainment And Recreation Industry
Citation

The Sims Ea Store

Moon, Youngme E. 'Electronic Arts Introduces The Sims Online.' Harvard Business School Case 503-008, August 2002. (Revised August 2003.)

About The Author

Youngme Moon





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